//
//
//
//  @ Project : Untitled
//  @ File Name : PageManager.h
//  @ Date : 2011/4/15
//  @ Author : 
//
//


#if !defined(_PAGECAMERA_H)
#define _PAGECAMERA_H

namespace PageSystem
{
	class PageCamera
	{
	public:
		PageCamera( float x , float y , float z );
		virtual ~PageCamera(void);
		
		//Vector3 GetCurPos(void) const;
	
	//private:
		//Vector3	m_vec3Pos;
	};
}

#endif